Auto-hunt and macros

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  • General (top)

    • There are several functions that can be automated: automatic Buffs, item-use automation, auto-lock-on and automatic item-pick-up.
    • Automation is only available for some Skills and Items. Such Skills and Items have special marks in their descriptions.
    • You can place the Auto-Hunt Window anywhere on your screen and change its size.

    Skill Automation (top)

    • Skills that can be automated are indicated with two green arrows in the upper left corner of their icons and have “Skill is used automatically” in their descriptions.
    • To activate automatic usage of a skill, transfer the skill to the quick-use bar of the HUD and right-click it.
    • Upon activation, the skill will be used automatically if the character doesn’t have that skill’s effect at the moment, or if the skill’s effect will last for less than 3 seconds..

    Item-use Automation (top)

    • Some Items can be used automatically. Like Skills, Items that can be automated are indicated with two green arrows in the upper left corner of their icons and have “Auto-use available” in their descriptions.
    • If a character is in the safe zone, item-use automation will not work until they leave it.

    Auto-hunt and macro (top)

    • Macros + Auto hunt.
      • Create a new macro and write /autoplayoff in the first row.
      • Fill the next rows with Skills, Items and delays as you wish.
      • Write /autoplayon in the last row. It's necessary to enable auto-hunt back!
      • Then drag the macro on your shortcut bar and activate it with right-click.
    • Only Macro
      • If you are not going to use auto hunt function, it's not required to write /autoplayoff and /autoplayon commands in the macro content.
    What is important:
    * put the /delay command after /autoplayon.
    If you put a delay after /autoplayon after running the macro the character will immediately join the battle. Then there will be a delay (for example, before rebuff), and then again /autoplayoff (the first line of the macro is disabling auto-hunting and rebuff).

    Polite Hunting Mode (top)

    • During automated hunting, you can activate “Polite Hunting Mode” aka “Manner Mode”.
    • During polite hunting, Mobs that are being attacked by other players can’t be targeted.
    • If several characters are attacking the same target, the first character’s target lock stays, and other character’s target lock turns off, and the automated action stops.
    • If during automated hunting a target doesn’t get attacked for a short time, the right to attack it moves to another character.
    • “Polite Hunting Mode” saves your preset when you exit the game and uses it automatically when you activate it next time.

    Potion Auto-Use (top)

    • Some health potions can be used automatically.
    • To activate potion auto-use, you need to select it in the special window.
    • You can choose health percentage at which a potion will be used.
    • Potions that can be used automatically are marked “Can be used automatically”.
    • You can activate or deactivate a potion slot by clicking on it with the right mouse button.
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