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  1. *BE AWARE THAT THIS IS A PRELIMINAR VERSION AND SOME OF THE SKILLS MAY CHANGE * Empower and skills with same effect from OL or WC Empower Lv. 1 - M. Atk. +100 for 20 min. ( Old value; +55% M.Atk ) Empower Lv. 2 - M. Atk. +200 for 20 min. ( Old value; +65% M.Atk) Empower Lv. 3 - M. Atk. +300 for 20 min. ( Old value; +75% M.Atk) Might and skills with same effect from OL or WC Might Lv. 1 - For 20 min., P. Atk. +80 ( Old value; +8% P.Atk) Might Lv. 2 - For 20 min., P. Atk. +150 ( Old value; +12% P.Atk) Might Lv. 3 - For 20 min., P. Atk. +230 ( Old value; +15% P.Atk) Focus and skills with same effect from OL or WC Focus Lv. 1 - For 20 min., P. Critical Rate +20 ( Old value; +20% P. Critical Rate) Focus Lv. 2 - For 20 min., P. Critical Rate +30 ( Old value; +25% P. Critical Rate) Focus Lv. 3 - For 20 min., P. Critical Rate +40 ( Old value; +30% P. Critical Rate) Shield and skills with same effect from OL or WC Shield Lv. 1 - For 20 min., P. Def. +100 ( Old value; +8% P.def) Shield Lv. 2 - For 20 min., P. Def. +200 ( Old value; +12% P.def) Shield Lv. 3 - For 20 min., P. Def. +300 ( Old value; +15% P.def) Berserker Spirit and skills with same effect from OL or WC Berserker Spirit Lv. 1 - For 20 min. party member's Max. HP -20%, Max. MP -20%, P. Atk. +5%, M. Atk. +10%, Atk. Spd. +5%, Casting Spd. +5% and Speed +5 (Old value ; P. Def. -5%, M. Def. -10%, P. Evasion -2, P. Atk. +5%, M. Atk. +10%, Atk. Spd. +5%, Casting Spd. +5% and Speed +5.) Berserker Spirit Lv. 2 - For 20 min. party member's Max. HP -15%, Max. MP -15%, P. Atk. +10%, M. Atk. +20%, Atk. Spd. +8%, Casting Spd. +8% and Speed +8 (Old value ; P. Def. -8%, M. Def. -16%, P. Evasion -4, P. Atk. +8%, M. Atk. +16%, Atk. Spd. +8%, Casting Spd. +8% and Speed +8.) Magic Barrier and skills with same effect from OL or WC Magic Barrier Lv. 1 - M. Def. +250 for 20 min. ( Old value; +23% M.def) Magic Barrier Lv. 2 - M. Def. +350 for 20 min. ( Old value; +30% M.def) Greater Might and skills with same effect from OL or WC Greater Might Lv. 1 - For 20 min., P. Atk. +10%. M. Atk. +10% Consumes 1 Spirit Ore. (Old Value ; P. Atk. +4%. Consumes 1 Spirit Ore.) Greater Might Lv. 2 - For 20 min., P. Atk. +10%. M. Atk. +15% Consumes 2 Spirit Ore. (Old Value ;P. Atk. +7%. Consumes 2 Spirit Ore.) Greater Might Lv. 3 - For 20 min., P. Atk. +10%. M. Atk. +20% Consumes 3 Spirit Ore. (Old Value P. Atk. +10%. Consumes 3 Spirit Ore) Greater Shield and skills with same effect from OL or WC Greater Shield Lv. 1 - For 20 min., P. Def. +15%. M. Def. +10%. Consumes 1 Spirit Ore. (Old Value; P. Def. +5%. Consumes 1 Spirit Ore.) Greater Shield Lv. 2 - For 20 min., P. Def. +15%. M. Def. +15%. Consumes 2 Spirit Ore. (Old Value; P. Def. +10%. Consumes 2 Spirit Ore.) Greater Shield Lv. 3 - For 20 min., P. Def. +15%. M. Def. +20%. Consumes 3 Spirit Ore. (Old Value; P. Def. +15%. Consumes 3 Spirit Ore.) Counter Critical Counter Critical Lv. 1 - For 20 min., Received P. Critical Damage +30%. When the target receives an attack above a certain amount of damage, for 8 sec., P. Critical Damage of standard melee attack +100%. P. Def. -30% (Old Value; Received P. Critical Damage +30%. When the target receives an attack above a certain amount of damage, for 8 sec., P. Critical Damage of standard melee attack +100%.) Counter Critical Lv. 2 - For 20 min., Received P. Critical Damage +40%. When the target receives an attack above a certain amount of damage, for 8 sec., P. Critical Damage of standard melee attack +100%. P. Def. -20% (Old Value; Received P. Critical Damage +40%. When the target receives an attack above a certain amount of damage, for 8 sec., P. Critical Damage of standard melee attack +100%.) Prophecy of Fire Prophecy of Fire Lv. 1 - For 10 min., party member's Max HP +10%, HP Recovery Bonus +10%, P. Def. +10%, M. Def. +10%, Atk. Spd. +10%, Cast. Spd. +10% Debuff Resistance +10%. P. Critical Rate +25%. M. Critical Rate +25%. PVE damage +15% Consumes 10 Spirit Ore. (Old values; Max HP +10%, HP Recovery Bonus +10%, P. Atk. +10%, P. Def. +10%, Atk. Spd. +5%, Debuff Resistance +10%. Consumes 10 Spirit Ore.) Prophecy of Fire Lv. 2 - For 10 min., party member's Max HP +15%, HP Recovery Bonus +20%, P. Def. +15%, M. Def. +15%, Atk. Spd. +15%, Cast. Spd. +15% Debuff Resistance +20%. P. Critical Rate +30%. M. Critical Rate +30%. PVE damage +20% Consumes 20 Spirit Ore. (Old values; Max HP +15%, HP Recovery Bonus +20%, P. Atk. +15%, P. Def. +15%, Atk. Spd. +10%, Debuff Resistance +10%. Consumes 20 Spirit Ore.) Prophecy of Water Prophecy of Water Lv. 1 - For 10 min., Max MP +15%, party member's MP Recovery Bonus +10%, P. Def. +10%, M. Def. +10%, , Atk. Spd. +10%, Casting Spd. +10%, Debuff Resistance +10%, Skill MP Consumption -10%. PVE damage +15% Consumes 10 Spirit Ore. (Old Value ; MP Recovery Bonus +10%, M. Atk. +10%, M. Def. +10%, Casting Spd. +5%, Debuff Resistance +10%, Skill MP Consumption -3%. Consumes 10 Spirit Ore.) Prophecy of Water Lv. 2 - For 10 min., Max MP +20%, party member's MP Recovery Bonus +20%, P. Def. +15%, M. Def. +15%, , Atk. Spd. +15%, Casting Spd. +15%, Debuff Resistance +20%, Skill MP Consumption -20%. PVE damage +20% Consumes 20 Spirit Ore. (Old Value ; MP Recovery Bonus +20%, M. Atk. +15%, M. Def. +15%, Casting Spd. +10%, Debuff Resistance +10%, Skill MP Consumption -5%. Consumes 20 Spirit Ore.) Prophecy of Wind Prophecy of Wind Lv. 1 - For 10 min., party member's P./ M. Accuracy +4, P./ M. Evasion +4, P./ M. Critical Rate +15%, P./ M. Critical Damage +25%, Speed +10%, Debuff Resistance +10%, PVE damage +15% Consumes 10 Spirit Ores. (Old Values; P./ M. Accuracy +3, P./ M. Evasion +3, P./ M. Critical Rate +10%, P./ M. Critical Damage +15%, Speed +10%, Debuff Resistance +10%, damage to raid bosses +15%. Consumes 10 Spirit Ores.) Prophecy of Wind Lv. 2 - For 10 min., party member's P./ M. Accuracy +4, P./ M. Evasion +4, P./ M. Critical Rate +20%, P./ M. Critical Damage +30%, Speed +15%, Debuff Resistance +20%, PVE damage +20% Consumes 20 Spirit Ores (Old Values; P./ M. Accuracy +4, P./ M. Evasion +4, P./ M. Critical Rate +15%, P./ M. Critical Damage +20%, Speed +15%, Debuff Resistance +10%, damage to raid bosses +20%. Consumes 20 Spirit Ores) Chant of Victory Chant of Victory Lv. 1 - For 10 min., party member's HP/ MP Recovery Rate +20%, P./ M. Accuracy +4, P./ M. Evasion +4, PVE damage +15%, Atk. Spd./ Casting Spd. +10%, P./ M. Critical Rate +15%, P./ M. Critical Damage +15%. Consumes 30 Spirit Ores. (Old Values; HP/ MP Recovery Rate +20%, P./ M. Accuracy +4, P./ M. Evasion +4, P./ M. Atk. +15%, Atk. Spd./ Casting Spd. +10%, P./ M. Critical Rate +15%, P./ M. Critical Damage +15%. Consumes 30 Spirit Ores.) Chant of Victory Lv. 2 - For 10 min., party member's HP/ MP Recovery Rate +40%, P./ M. Accuracy +4, P./ M. Evasion +4, PVE damage +20%, Atk. Spd./ Casting Spd. +15%, P./ M. Critical Rate +20%, P./ M. Critical Damage +20%. Consumes 40 Spirit Ores. (Old Values; HP/ MP Recovery Rate +40%, P./ M. Accuracy +4, P./ M. Evasion +4, P./ M. Atk. +20%, Atk. Spd./ Casting Spd. +10%, P./ M. Critical Rate +20%, P./ M. Critical Damage +15%. Consumes 40 Spirit Ores.) Victories of Pa'agrio Victories of Pa'agrio Lv. 1 - For 10 min., party member's Max CP +10%, CP Recovery Bonus +20%, P./ M. Accuracy +4, P./ M. Evasion +4, PVE damage +15%, Atk. Spd./ Casting Spd. +10%, P./ M. Critical Rate +15%, P./ M. Critical Damage +15%. Consumes 30 Spirit Ores. (0ld values; Max CP +10%, CP Recovery Bonus +20%, P./ M. Accuracy +4, P./ M. Evasion +4, P./ M. Atk. +15%, Atk. Spd./ Casting Spd. +10%, P./ M. Critical Rate +15%, P./ M. Critical Damage +15%. Consumes 30 Spirit Ores.) Victories of Pa'agrio Lv. 2 - For 10 min., party member's Max CP +15%, CP Recovery Bonus +40%, P./ M. Accuracy +4, P./ M. Evasion +4, PVE damage +20%, Atk. Spd./ Casting Spd. +15%, P./ M. Critical Rate +20%, P./ M. Critical Damage +20%. Consumes 40 Spirit Ores. (Old values; Max CP +15%, CP Recovery Bonus +40%, P./ M. Accuracy +4, P./ M. Evasion +4, P./ M. Atk. +20%, Atk. Spd./ Casting Spd. +10%, P./ M. Critical Rate +20%, P./ M. Critical Damage +15%. Consumes 40 Spirit Ores.) Rapid Shot Rapid Shot Lv. 1 - For 20 min., Atk. Spd. +60, when using a bow. (Old value; +8% Atk Speed with bow) Rapid Shot Lv. 2 - For 20 min., Atk. Spd. +100, when using a bow. (Old value; +12% Atk Speed with bow) Spirit Sharing Spirit Sharing Lv. 1 - For 20 min., character's P. Atk. +40, M. Atk. +50, Atk. Spd. +20, Casting Spd. +20, P./ M. Critical Rate +10. Transfers master's enhanced skills to the servitor. Consumes 5 Spirit Ore. Old values; P. Atk. +4%, M. Atk. +4%, Atk. Spd. +4%, Casting Spd. +4%, P./ M. Critical Rate +10. Transfers master's enhanced skills to the servitor. Consumes 5 Spirit Ore. Spirit Sharing Lv. 2 - For 20 min., character's P. Atk. +50, M. Atk. +60, Atk. Spd. +40, Casting Spd. +40, P./ M. Critical Rate +20. Transfers master's enhanced skills to the servitor. Consumes 5 Spirit Ore. Old values; P. Atk. +7%, M. Atk. +7%, Atk. Spd. +7%, Casting Spd. +7%, P./ M. Critical Rate +20. Transfers master's enhanced skills to the servitor. Consumes 5 Spirit Ore. Spirit Sharing Lv. 3 - For 20 min., character's P. Atk. +60, M. Atk. +70, Atk. Spd. +50, Casting Spd. +50, P./ M. Critical Rate +30. Transfers master's enhanced skills to the servitor. Consumes 5 Spirit Ore. Old values; P. Atk. +10%, M. Atk. +10%, Atk. Spd. +10%, Casting Spd. +10%, P./ M. Critical Rate +30. Transfers master's enhanced skills to the servitor. Consumes 5 Spirit Ore. Spirit Sharing Lv. 4 - For 20 min., character's P. Atk. +80, M. Atk. +90, Atk. Spd. +60, Casting Spd. +60, P./ M. Critical Rate +40. Transfers master's enhanced skills to the servitor. Consumes 6 Spirit Ore. Old values; P. Atk. +12%, M. Atk. +12%, Atk. Spd. +12%, Casting Spd. +12%, P./ M. Critical Rate +40. Transfers master's enhanced skills to the servitor. Consumes 6 Spirit Ore. Spirit Sharing Lv. 5 - For 20 min., character's P. Atk. +100, M. Atk. +120, Atk. Spd. +80, Casting Spd. +80, P./ M. Critical Rate +50. Transfers master's enhanced skills to the servitor. Consumes 7 Spirit Ore. Old values; P. Atk. +15%, M. Atk. +15%, Atk. Spd. +15%, Casting Spd. +15%, P./ M. Critical Rate +40. Transfers master's enhanced skills to the servitor. Consumes 7 Spirit Ore. Servitor Share Servitor Share Lv. 1 - Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, transfers 5% P. Atk./ P. Def./ M. Atk./ M. Def., 3% Atk. Spd./ Casting Spd., 4% Max. HP/ MP to the servitor. (Old values; 50% P. Atk./ P. Def./ M. Atk./ M. Def., 35% Atk. Spd./ Casting Spd., 30% Max. HP/ MP to the servitor.) Servitor Share Lv. 2 - Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, transfers 10% P. Atk./ P. Def./ M. Atk./ M. Def., 4% Atk. Spd./ Casting Spd., 5% Max. HP/ MP to the servitor. (Old values; 55% P. Atk./ P. Def./ M. Atk./ M. Def., 40% Atk. Spd./ Casting Spd., 35% Max. HP/ MP to the servitor.) Servitor Share Lv. 3 - Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, transfers 15% P. Atk./ P. Def./ M. Atk./ M. Def., 5% Atk. Spd./ Casting Spd., 6% Max. HP/ MP to the servitor. (Old values; 60% P. Atk./ P. Def./ M. Atk./ M. Def., 45% Atk. Spd./ Casting Spd., 40% Max. HP/ MP to the servitor.) Servitor Share Lv. 4 - Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, transfers 20% P. Atk./ P. Def./ M. Atk./ M. Def., 7% Atk. Spd./ Casting Spd., 7% Max. HP/ MP to the servitor. (Old values; 65% P. Atk./ P. Def./ M. Atk./ M. Def., 50% Atk. Spd./ Casting Spd., 45% Max. HP/ MP to the servitor.) Servitor Share Lv. 5 - Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, transfers 25% P. Atk./ P. Def./ M. Atk./ M. Def., 10% Atk. Spd./ Casting Spd., 10% Max. HP/ MP to the servitor. (Old values; 70% P. Atk./ P. Def./ M. Atk./ M. Def., 60% Atk. Spd./ Casting Spd., 50% Max. HP/ MP to the servitor.) Master of Combat Master of Combat Lv. 1 - Max CP +200, Max HP +200. P./M. Critical damage received -5% (Old Value ; Max CP +4%, Max HP +8%.) Master of Combat Lv. 2 - Max CP +500, Max HP +500. P./M. Critical damage received -10% Increase Power Increase Power Lv. 1 - For 20 min., P. Atk. +20%. (Old Value; 10% P.Atk) Increase Power Lv. 2 - For 20 min., P. Atk. +25%. (Old Value; 12% P.Atk) Increase Power Lv. 3 - For 20 min., P. Atk. +30%. (Old Value; 15% P.Atk) Increase Power Lv. 4 - For 20 min., P. Atk. +35%. (Old Value; 20% P.Atk) Increase Power Lv. 5 - For 20 min., P. Atk. +40%. (Old Value; 25% P.Atk) Spirit Barrier Spirit Barrier Lv. 1 - For 20 min., M. Def. +150. (Old Value; 15% M.def) Spirit Barrier Lv. 2 - For 20 min., M. Def. +250. (Old Value; 23% M.def) Spirit Barrier Lv. 3 - For 20 min., M. Def. +350. (Old Value; 30% M.def) Iron Will Iron Will Lv. 1 - For 20 min., M. Def. +150.(Old Value; 15% M.def) Iron Will Lv. 2 - For 20 min., M. Def. +250. (Old Value; 23% M.def) Iron Will Lv. 3 - For 20 min., M. Def. +350. (Old Value; 30% M.def)

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